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ABOUT

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Vidhi is a seasoned Real Time 3D Visualizer and creative technologist with a distinct focus on leveraging real-time technology to craft immersive visual experiences for films, concert visuals, and various events. Her expertise spans across diverse brands, where she has applied her skills in designing, visualizing, and animating captivating environments.

In the past two years, Vidhi has delved into the creation of unique settings, particularly dystopic cityscapes within religious and spiritual realms. Notably, she conceived the short film 'Tell Him I Left,' employing the Unreal Engine pipeline—a testament to her unwavering passion for art direction. Her portfolio extends to the development of open worlds, VFX for music videos, and VR environments, contributing her talents to renowned brands such as FIFA, Tommy Hilfiger, Red Bull, and more.

Driven by a relentless pursuit of excellence, Vidhi is dedicated to advancing her real-time skill set. Her ultimate goal is to elevate her art direction capabilities, enabling her to craft extraordinary worlds with finesse through this cutting-edge pipeline.

Projects and Experience

2023 July- Present

Freelance

2023 March- July

PHNTM LABS

2023 Jan- March

BlackBox Realities under Armada Content

2022 Nov- 2022 Dec

Buddha Jones

2021 Sept- 2022 Sept

Short Film Production

2022- October

Generation Female

2022- September-October

Ritual Patterns

2022 January- September

VXNVSN

2021 November

Split Diopter

Real Time Mid Level Visualizer

Working for studios such as BlackBox Realities, PHNTM, Foraus Inc and Armada as a Real Time 3D artist, technical artist and Visualizer.

Real Time Mid Level Visualizer

Worked for brands like FIFA, Tommy Hilfiger, Red Bull, etc., on pitches for concert visuals, fashion experiences etc as a designer, visualizer and cinematic artist.

3D Environment Artist and Creative Technologist 

Worked on DishScapes Waterfalls as a technical environment artist, completing RnD on cryptomattes, control rig blueprints as well as previs, animation and scene assembly

Unreal Engine Artist 

Created Unreal Cinematics for advertisement projects namely  Marvel Snap, Grounded, Magic The Gathering,. etc 

Short Film, 'Tell Him I Left,' produced using Maya, Substance Painter, Unreal Engine, Marvelous Designer, ZBrush, Quixel Bridge

Role- Concept, Environment Artist, Unreal Generalist, Director, Writer (All aspects)

Generation Female VR Summit- Creating environments for the environments at the 2022 Generation Female VR Summit held annually in Milan using the Maya to UE pipeline.

Role: Environment Artist, Unreal Generalist

Creating data bending visuals for The Showroom DTLA. Midjourney, Houdini, Unreal Engine

Role- Creative Technologist, Concept, 3D Real Time Artist

Creating an open world- a visual translation of the xenofeminist manifesto by Laboria Cuboniks. Maya, ZBrush, Unreal Engine

Role- 3D Environment Artist and Unreal Generalist

Split Diopter- an immersive media exhibition

Role- set dresser, swing technician 

Call 

213-500-2689

Email

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